Praxes of popular culture

No. 1 - Year 9 - 12/2018

University of Zadar | ISSN 1847-7755 | SIC.JOURNAL.CONTACT@GMAIL.COM

Editorial

Years after the Frankfurt School, Roland Barthes’s work, Laura Mulvey’s film analysis, The Centre for Contemporary Cultural Studies, various essential books and readers on popular culture, countless conferences and gatherings on popular culture that have taken place all over the world, it may seem that trying to point out the importance of popular culture in yet another scholarly journal is mundane. However, certain phenomena prove that this kind of topic is a necessity: the omnipresence of comic-book adaptations – such as the recent Black Panther phenomenon that has many global and local social, cultural, political, and economic implications, not least through the money-making promotions of certain kinds of active citizenship (NGOs’ promoted voter registration in theaters) – or videogame adaptations and rampant sexism and racism in one of the most successful industries of the day, or constant claims about the connection between mental health issues and video games, as well as the ongoing on- and offline struggle to give the neglected, minor voices their representation in popular products, or the timely #MeToo movement that called out Hollywood first and then almost entire creative industries on violence, coercion, and taking advantage over women. Popular culture is an industry as well as a community; it is profitable and it is marginal; it is equally monumental and trivial. The truth behind one of the most analyzed aspects of human culture today shows that it is ever-changing, transformative, that it is one of the most productive praxes for creators and audience alike, and, in the end, that it has important social, cultural, political, and economic effects, simultaneously producing affects and emotionality. ...

Literature and Culture
Pavao Parunov, University of Zadar, Croatia:

Mediating Sexual Citizenship: Neoliberal Subjectivities in Television Culture is a collection of case studies dealing with neoliberal framing of gendered and sexual contemporary citizenship. The authors situate their analysis in the current landscape of television production as well as in the scholarly work dealing with the issues of gender and sexuality in television culture and otherwise. As they point out in the introduction of the book, contemporary television of the 21st century must be understood through the lens of technological changes in television transformation, which created divergent ways of constructing narratives, distributing them across various platforms, and finally, making space for new ways of consuming television content. Transformation by divergence has not become evident solely in the technological extent of creating content, but it also affected the ways of storytelling. Television narratives are no longer bound to formulas used in network television, intended f...

DOI: 10.15291/sic/1.9.lc.13
Literature and Culture
Iva Šarić, independent researcher, Croatia:

Along with the introductory remarks on the relationship between novels and comics and their historically problematic status, this paper analyzes and interprets, from the perspective of creation, i.e. the scriptwriter and the illustrator, as well as from the perspective of the reception or audience, the procedures by which Pierre Lemaitre’s novel Goodbye, Up There is, on the level of content and expression, transformed into the new medium of comics. The comparative narrative analysis of the novel and the comic book shows that the shift from telling to showing mode requires, above all, dramatization, introduction of dialogues, and certain alterations of the plot, focalization, themes, and motivation of characters. These alterations can be linked by the common denominator – adaptation. Adaptation is thus seen as the creative process of transcoding, where the original is reconceived and reinvented in another form of expression, as well as an intertextual process of reception as decoding th...

DOI: 10.15291/sic/1.9.lc.3
Literature and Culture
Shalini Harilal, English and Foreign Languages University, India:

Contrary to common understanding that an objective is a distinctive feature of every game, the success of process-oriented games (Nielson et al.) shows that linear narratives are not the only way to tell game stories. The Last of Us, despite being a goal-oriented video game, undermines the focus on its objective of “saving humanity” by refusing to let the player fulfil that goal. Saving humanity is a “noble” sentiment that is not only a “universal” moral value but one of import from a biological standpoint. This paper argues that the game’s insistence on making “questionable” choices on behalf of the player and its depiction of a selection of contrasting social structures are a narrative ruse to unsettle ethical complacencies of the generic player, who brings to the game such moral systems to analyze the game as are incompatible with its temporal and spatial specificity. The question of the admissibility of textual analyses based on external moral parameters is of relevance not exclusi...

DOI: 10.15291/sic/1.9.lc.7
Literature and Culture
Marko Lukić, University of Zadar, Croatia:

NOTE: Due to a possible editorial conflict of interest the author did not participate in the editing/publishing process of this issue of the journal.What this analysis proposes is a reevaluation of the crucial, and often neglected, issues of space/place within the Batman opus, concentrating primarily on Batman’s use of various spaces/places in order to enforce control and/or discipline. The study will initially be premised on the use of the Foucauldian discourse regarding the implementation of invisible control and therefore power, structuring its arguments around the theoretical concepts of the dispositive/apparatus as well as Bentham’s Panopticon. The paper will develop the idea of the Batcave as the actual site of control, the starting point of the Foucauldian notion of the “gaze being alert everywhere” (Discipline and Punish 195). Symbolically made visible by the prominent brightness of the Bat-signal, but nevertheless constantly hidden from the eyes of the criminals, the Batcave a...

DOI: 10.15291/sic/1.9.lc.8
Literature and Culture
Frances Tuoriniemi, University of Warwick, United Kingdom:

This paper examines the impact of sacrificing queerness when adapting comics into films, which cater to wider audiences – specifically, queer elision in Ryan Coogler’s Black Panther (2018) and illusions of queerness in Patty Jenkins’ Wonder Woman (2017). The difference between elision and illusion is crucial, and so approached using different analytical modes. Black Panther’s analysis is rooted in the production process, exploring how/why queerness is erased by drawing comparisons to the explicit queerness of Ta-Nehisi Coates and Roxanne Gay’s comics. The analysis of Wonder Woman focuses on in-depth textual analysis of both Greg Rucka’s comics and Jenkins’s film to illustrate how queer illusions functions across media. Despite these films being hailed as progressive, this paper illuminates how motivations to hide queerness when moving to wider audiences are rooted in homophobia and protecting profit margins.Keywords: queer, comics, comic-book movies, superheroes, Marvel, DC, Wonder Wom...

DOI: 10.15291/sic/1.9.lc.5
Literature and Culture
Mirna Sindičić Sabljo, University of Zadar, Croatia:

Krajem 2017. godine u biblioteci Mansioni, u izdanju hrvatskog centra ITI objavljena je knjiga teatrologinje Višnje Kačić Rogošić pod naslovom Skupno osmišljeno kazalište. Opće značajke i hrvatski primjeri. Navedena monografija prerađena je doktorska disertacija, obranjena 2013. godine na Filozofskom fakultetu Sveučilišta u Zagrebu. Pojam skupno osmišljenog kazališta, prema autorici monografije (8), odnosi se na kazališne predstave koje ne nastaju uprizorenjem nekog postojećeg predloška (dramskog teksta, libreta, scenarija, koreografskog zapisa) već se njihov ukupni izvedbeni materijal u potpunosti proizvodi, pronalazi djelomično proizveden, razvija, organizira i povezuje zajednički, tijekom radioničke faze otkrivanja novoga, a ponekad i tijekom same izvedbe. Navedena izvedbena vrsta je, prije svega, određena odbacivanjem neupitnog autoriteta dramskog pisca, redatelja i unaprijed napisanog teksta. U svojim početcima pozicionirala se na alternativnoj i društveno-angažiranoj sceni. Odstu...

DOI: 10.15291/sic/1.9.lc.12